AutoCAD Shortcut Guide

Here, We have all shortcut keys for AutoCAD users. One who can master these shorcuts, can manage his/her workflow faster enough.

ONE KEY SHORTCUTS:

Q   QSAVE / Saves the current drawing.
A    ARC / Creates an arc.
Z    ZOOM / Increases or decreases the magnification of the view in the current viewport.
W  WBLOCK / Writes objects or a block to a new drawing file.
S    STRETCH / Stretches objects crossed by a selection window or polygon.
X   EXPLODE / Breaks a compound object into its component objects.
E   ERASE / Removes objects from a drawing.
D   DIMSTYLE / Creates and modifies dimension styles.
C   CIRCLE / Creates a circle.
R   REDRAW / Refreshes the display in the current viewport.
F    FILLET / Rounds and fillets the edges of objects.
V   VIEW / Saves and restores named views, camera views, layout views, and preset views.
T    MTEXT / Creates a multiline text object.
G   GROUP / Creates and manages saved sets of objects called groups.
B    BLOCK / Creates a block definition from selected objects.
H   HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
J    JOIN / Joins similar objects to form a single, unbroken object.
M  MOVE / Moves objects a specified distance in a specified direction.
I    INSERT / Inserts a block or drawing into the current drawing.
O  OFFSET / Creates concentric circles, parallel lines, and parallel curves.
L   LINE / Creates straight line segments.
P   PAN / Adds a parameter with grips to a dynamic block definition.

TOGGLE GENERAL FEATURES:

Ctrl+d               Toggle coordinate display
Ctrl+g               Toggle Grid
Ctrl+e               Cycle isometric planes
Ctrl+f                Toggle running object snaps
Ctrl+h               Toggle Pick Style
Ctrl+Shift+h   Toggle Hide pallets
Ctrl+i                Toggle Coordinates
Ctrl+Shift+i    Toggle Infer Constraints

TOGGLE DRAWING MODES:

F1     Display Help
F2     Toggle text screen
F3     Toggle object snap mode
F4     Toggle 3DOsnap
F5     Toggle Isoplane
F6     Toggle Dynamic UCS
F7     Toggle grid mode
F8     Toggle ortho mode
F9     Toggle snap mode
F10   Toggle polar mode
F11   Toggle object snap tracking
F12   Toggle dynamic input mode

MANAGE SCREEN:

Ctrl+0    Clean Screen
Ctrl+1    Property Palette
Ctrl+2    Design Center Palette
Ctrl+3    Tool Palette
Ctrl+4    Sheet Set Palette
Ctrl+6    DBConnect Manager
Ctrl+7    Markup Set Manager Palette
Ctrl+8    Quick Calc
Ctrl+9    Command Line

MANAGE WORKFLOW:

Ctrl+c                Copy object
Ctrl+x                Cut object
Ctrl+v                Paste object
Ctrl+Shift+c    Copy to clipboard with base point
Ctrl+Shift+v    Paste data as block
Ctrl+z                Undo last action
Ctrl+y                Redo last action
Ctrl+[                 Cancel current command (or Ctrl+\)
ESC                    Cancel current command

MANAGE DRAWINGS:

Ctrl+n                         New Drawing
Ctrl+s                         Save drawing
Ctrl+o                         Open drawing
Ctrl+p                         Plot dialog box
Ctrl+Tab                    Switch to next
Ctrl+Shift+Tab        Switch to previous drawing
Ctrl+Page Up           Switch to previous tab in current drawing
Ctrl+Page Down     Switch to next tab in current drawing
Ctrl+q                         Exit
Ctrl+a                         Select all objects

HOTKEYS:

A          ARC / Creates an arc.
AA       AREA / Calculates the area and perimeter of objects or of defined areas.
ADC    ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.
AL        ALIGN / Aligns objects with other objects in 2D and 3D.
AP        APPLOAD / Load Application.
AR        ARRAY / Creates multiple copies of objects in a pattern.
ARR     ACTRECORD / Starts the Action Recorder.
ARM    ACTUSERMESSAGE / Inserts a user message into an action macro.
ARU     ACTUSERINPUT / Pauses for user input in an action macro.
ARS     ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded                                     actions to an action macro file.
ATI       ATTIPEDIT / Changes the textual content of an attribute within a block.
ATT      ATTDEF / Redefines a block and updates associated attributes.
ATE      ATTEDIT / Changes attribute information in a block.

B           BLOCK / Creates a block definition from selected objects.
BC        BCLOSE / Closes the Block Editor.
BE        BEDIT / Opens the block definition in the Block Editor.
BH        HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
BO       BOUNDARY / Creates a region or a polyline from an enclosed area.
BR        BREAK / Breaks the selected object between two points.
BS        BSAVE / Saves the current block definition.
BVS     BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C               CIRCLE / Creates a circle.
CAM        CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.
CBAR      CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints                     on an object.
CH            PROPERTIES / Controls properties of existing objects.
CHA         CHAMFER / Bevels the edges of objects.
CHK         CHECKSTANDARDS / Checks the current drawing for standards violations.
CLI           COMMANDLINE / Displays the Command Line window.
COL         COLOR / Sets the color for new objects.
CO            COPY / Copies objects a specified distance in a specified direction.
CT             CTABLESTYLE / Sets the name of the current table style.
CUBE       NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.
CYL           CYLINDER / Creates a 3D solid cylinder.

D                DIMSTYLE / Creates and modifies dimension styles.
DAN          DIMANGULAR / Creates an angular dimension.
DAR          DIMARC / Creates an arc length dimension.
DBA          DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the                                previous or selected dimension.
DBC          DBCONNECT / Provides an interface to external database tables.
DCE          DIMCENTER / Creates the center mark or the centerlines of circles and arcs.
DCO          DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created                    dimension.
DCON      DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.
DDA          DIMDISASSOCIATE / Removes associativity from selected dimensions.
DDI           DIMDIAMETER / Creates a diameter dimension for a circle or an arc.
DED          DIMEDIT / Edits dimension text and extension lines.
DI              DIST / Measures the distance and angle between two points.
DIV           DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an                              object.
DJL           DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.
DJO          DIMJOGGED / Creates jogged dimensions for circles and arcs.
DL             DATALINK / The Data Link dialog box is displayed.
DLU          DATALINKUPDATE / Updates data to or from an established external data link.
DO            DONUT / Creates a filled circle or a wide ring.
DOR         DIMORDINATE / Creates ordinate dimensions.
DOV         DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.
DR            DRAWORDER / Changes the draw order of images and other objects.
DRA         DIMRADIUS / Creates a radius dimension for a circle or an arc.
DRE         DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on                         objects.
DRM        DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or                   system failure.
DS            DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes,
                  Dynamic Input, and Quick Properties.
DT            TEXT / Creates a single-line text object.
DV            DVIEW / Defines parallel projection or perspective views by using a camera and target.
DX            DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data                       extraction table or external file.

E               ERASE / Removes objects from a drawing.
ED            DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.
EL             ELLIPSE / Creates an ellipse or an elliptical arc.
EPDF       EXPORTPDF / Exports drawing to PDF.
ER             EXTERNALREFERENCES / Opens the External References palette.
EX             EXTEND / Extends objects to meet the edges of other objects.
EXIT         QUIT / Exits the program.
EXP           EXPORT / Saves the objects in a drawing to a different file format.
EXT           EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

F                 FILLET / Rounds and fillets the edges of objects.
FI               FILTER/Creates a list of requirements that an object must meet to be included in a selection set
FS              FSMODE / Creates a selection set of all objects that touch the selected object.
FSHOT     FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

G               GROUP / Creates and manages saved sets of objects called groups.
GCON      GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on                        objects.
GD            GRADIENT / Fills an enclosed area or selected objects with a gradient fill.
GEO          GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

H          HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
HE       HATCHEDIT / Modifies an existing hatch or fill.
HI        HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

I            INSERT / Inserts a block or drawing into the current drawing.
IAD      IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.
IAT       IMAGEATTACH / Inserts a reference to an image file.
ICL       IMAGECLIP / Crops the display of a selected image to a specified boundary.
ID         ID / Displays the UCS coordinate values of a specified location.
IM         IMAGE / Displays the External References palette.
IMP      IMPORT / Imports files of different formats into the current drawing.
IN         INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or                           regions.
INF       INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected                   3D solids.
IO         INSERTOBJ / Inserts a linked or embedded object.

J            JOIN / Joins similar objects to form a single, unbroken object.
JOG      DIMJOGGED / Creates jogged dimensions for circles and arcs.

L            LINE / Creates straight line segments.
LA         LAYER / Manages layers and layer properties.
LAS      LAYERSTATE / Saves, restores, and manages named layer states.
LE         QLEADER / Creates a leader and leader annotation.
LEN      LENGTHEN / Changes the length of objects and the included angle of arcs.
LESS    MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.
LI           LIST / Displays property data for selected objects.
LO         LAYOUT / Creates and modifies drawing layout tabs.
LT          LINETYPE / Loads, sets, and modifies linetypes.
LTS        LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.
LW         LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

M           MOVE / Moves objects a specified distance in a specified direction.
MA        MATCHPROP / Applies the properties of a selected object to other objects.
MAT      MATERIALS / Shows or hides the Materials window.
ME         MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of                an object.
MEA      MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or                     sequence of points.
MI          MIRROR / Creates a mirrored copy of selected objects.
ML         MLINE / Creates multiple parallel lines.
MLA      MLEADERALIGN / Aligns and spaces selected multileader objects.
MLC      MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns,                     and displays the result with a single leader.
MLD      MLEADER / Creates a multileader object.
MLE       MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.
MLS       MLEADERSTYLE / Creates and modifies multileader styles.
MO         PROPERTIES / Controls properties of existing objects.
MORE   MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.
MS         MSPACE / Switches from paper space to a model space viewport.
MSM      MARKUP / Opens the Markup Set Manager.
MT          MTEXT / Creates a multiline text object.
MV         MVIEW / Creates and controls layout viewports.

NORTH     GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.
NSHOT     NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.
NVIEW     NEWVIEW / Creates a named view with no motion.

O     OFFSET / Creates concentric circles, parallel lines, and parallel curves.
OP     OPTIONS / Customizes the program settings.
ORBIT     3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
OS     OSNAP / Sets running object snap modes.

P     PAN / Adds a parameter with grips to a dynamic block definition.
PA     PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.
PAR     PARAMETERS / Controls the associative parameters used in the drawing.
PARAM     BPARAMETER / Adds a parameter with grips to a dynamic block definition.
PATCH     SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop.
PC     POINTCLOUD / Provides options to create and attach point cloud files.
PCATTACH     POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing.
PCINDEX     POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file.
PE     PEDIT / Edits polylines and 3D polygon meshes.
PL     PLINE / Creates a 2D polyline.
PO     POINT / Creates a point object.
POFF     HIDEPALETTES / Hides currently displayed palettes (including the command line).
POL     POLYGON / Creates an equilateral closed polyline.
PON     SHOWPALETTES / Restores the display of hidden palettes.
PR     PROPERTIES / Displays Properties palette.
PRE     PREVIEW / Displays the drawing as it will be plotted.
PRINT     PLOT / Plots a drawing to a plotter, printer, or file.
PS     PSPACE / Switches from a model space viewport to paper space.
PSOLID     POLYSOLID / Creates a 3D wall-like polysolid.
PTW     PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.
PU     PURGE / Removes unused items, such as block definitions and layers, from the drawing.
PYR     PYRAMID / Creates a 3D solid pyramid.

QC     QUICKCALC / Opens the QuickCalc calculator.
QCUI     QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.
QP     QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.
QSAVE     QSAVE / Saves the current drawing.
QVD     QVDRAWING / Displays open drawings and layouts in a drawing using preview images.
QVDC     QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.
QVL     QVLAYOUT / Displays preview images of model space and layouts in a drawing.
QVLC     QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing.

R     REDRAW / Refreshes the display in the current viewport.
RA     REDRAWALL / Refreshes the display in all viewports.
RC     RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.
RE     REGEN / Regenerates the entire drawing from the current viewport.
REA     REGENALL / Regenerates the drawing and refreshes all viewports.
REC     RECTANG / Creates a rectangular polyline.
REG     REGION / Converts an object that encloses an area into a region object.
REN     RENAME / Changes the names assigned to items such as layers and dimension styles.
REV     REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.
RO     ROTATE / Rotates objects around a base point.
RP     RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.
RPR      RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.
RR     RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.
RW     RENDERWIN / Displays the Render window without starting a rendering operation.

S     STRETCH / Stretches objects crossed by a selection window or polygon.
SC     SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.
SCR     SCRIPT / Executes a sequence of commands from a script file.
SEC     SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.
SET     SETVAR / Lists or changes the values of system variables.
SHA     SHADEMODE / Starts the VSCURRENT command.
SL     SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.
SN     SNAP / Restricts cursor movement to specified intervals.
SO     SOLID / Creates solid-filled triangles and quadrilaterals.
SP     SPELL / Checks spelling in a drawing.
SPE     SPLINEDIT / Edits a spline or spline-fit polyline.
SPL     SPLINE / Creates a smooth curve that passes through or near specified points.
SPLANE     SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.
SPLAY     SEQUENCEPLAY / Plays named views in one category.
SPLIT     MESHSPLIT / Splits a mesh face into two faces.
SPE     SPLINEDIT / Edits a spline or spline-fit polyline.
SSM     SHEETSET / Opens the Sheet Set Manager.
ST     STYLE / Creates, modifies, or specifies text styles.
STA     STANDARDS / Manages the association of standards files with drawings.
SU     SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

T     MTEXT / Creates a multiline text object.
TA     TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.
TB     TABLE / Creates an empty table object.
TEDIT     TEXTEDIT / Edits a dimensional constraint, dimension, or text object.
TH     THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.
TI     TILEMODE / Controls whether paper space can be accessed.
TO     TOOLBAR / Displays, hides, and customizes toolbars.
TOL     TOLERANCE / Creates geometric tolerances contained in a feature control frame.
TOR     TORUS / Creates a donut-shaped 3D solid.
TP     TOOLPALETTES / Opens the Tool Palettes window.
TR     TRIM / Trims objects to meet the edges of other objects.
TS     TABLESTYLE / Creates, modifies, or specifies table styles

UC     UCSMAN / Manages defined user coordinate systems.
UN     UNITS / Controls coordinate and angle display formats and precision.
UNHIDE / UNISOLATE     UNISOLATEOBJECTS / Displays UNISOLATE objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.
UNI     UNION / Unions two solid or two region objects.

V     VIEW / Saves and restores named views, camera views, layout views, and preset views.
VGO     VIEWGO / Restores a named view.
VP     DDVPOINT / Sets the 3D viewing direction.
VPLAY     VIEWPLAY / Plays the animation associated to a named view.
VS     VSCURRENT / Sets the visual style in the current viewport.
VSM     VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W     WBLOCK / Writes objects or a block to a new drawing file.
WE     WEDGE / Creates a 3D solid wedge.
WHEEL     NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

X     EXPLODE / Breaks a compound object into its component objects.
XA     XATTACH / Inserts a DWG file as an external reference (xref).
XB     XBIND / Binds one or more definitions of named objects in an xref to the current drawing.
XC     XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.
XL     XLINE / Creates a line of infinite length.
XR     XREF / Starts the EXTERNALREFERENCES command.

Z     ZOOM / Increases or decreases the magnification of the view in the current viewport.
ZEBRA     ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.
ZIP     ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

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